![]() ![]() ![]() Contents 1Unused Logo 2Unused Cinematics 3Regional Differences 3. It's a fast-paced, color-matching puzzle game anda fireworks simulator in one. However, many found fault with the length and replay value of its single-player experience when compared to contemporary titles in the puzzle genre. Fantavisionis one of the launch titles for the PlayStation 2. Fantavision neither revolutionizes nor damages the genre, it simply comes out somewhere in between. The game received a mostly above-average critical response with reviewers generally praising its visual presentation, core gameplay, and multiplayer. Finally, the game was digitally re-released on Sony's newer consoles via the PlayStation Network outside of Japan beginning in 2015. Fantavision was then remade for Japanese mobile phones starting in 2003. Fantavision 202X is an all-new iteration designed for PS VR2 and powered by Unreal Engine 5. An updated version with this mode titled Futari no Fantavision was released in Japan in 2002. Fantavision is a puzzle game originally released in 2000 on PlayStation 2. It was released the same day as the console in North America, Europe, Australia, and New Zealand later that year with an added two-player mode. The graphics emphasize the PS2's ability to show particle effects.įantavision was released in Japan on March 9, 2000, a few days after the PS2 itself. After successfully pitching the project to Sony, Fantavision was supervised by the company's first-party development head Shuhei Yoshida and was completed by a small team in a short time frame. The game was initially conceived by director Katsuyuki Kanetaka, inspired by the fireworks shows he witnessed in his youth. Mixed or average reviews based on 13 Ratings. Fantavision neither revolutionizes nor damages the genre, it simply comes out somewhere in between. Fantavision was created during Sony's transition from its original PlayStation (PS1) to its next generation console. Somewhat of a sleeper hit at the Playstation 2 launch. ![]()
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